Dark Strokes: The Legend of the Snow Kingdom: Chapter Two: The Airship
Our Dark Strokes: The Legend of the Snow Kingdom Walkthrough features detailed instructions, custom marked screenshots, and simple puzzle solutions to help guide Alan as he desperately searches for a way to free Adele and save the kingdom from its icy attackers in this captivating hidden object adventure game!
General Information & Tips
Chapter One: Adele
Chapter Two: The Airship
Chapter Three: The Balloon
Chapter Four: Outside the Castle
Chapter Five: The Tailor's Shop
Chapter Six: The Perfume Shop
Chapter Seven: The Windmill
Chapter Eight: The Bedroom
Chapter Nine: Freeing Adele
Chapter Ten: Aurora
Ask for help in the comments below!
Chapter One: Adele
Chapter Two: The Airship
Chapter Three: The Balloon
Chapter Four: Outside the Castle
Chapter Five: The Tailor's Shop
Chapter Six: The Perfume Shop
Chapter Seven: The Windmill
Chapter Eight: The Bedroom
Chapter Nine: Freeing Adele
Chapter Ten: Aurora
Ask for help in the comments below!
- Zoom into the bench.
- Collect the letter.
- Read the book.
- Zoom into the rose bush.
- Select the glove to collect 1 / 3 golden leaves.
- Move to the left.
- Zoom into the owl.
- Collect the violin bow; read the note.
- Zoom into the debris pile.
- Read the scroll.
- Select the baby lynx to dig through the dirt.
- Examine and collect the map; collect the mace.
- Use the mace to clear the blocked pathway.
- Move ahead.
- Click the letter and read it.
- Collect the ship’s wheel and attach it to the ship.
- Move ahead.
- Zoom into the machine.
- Read the scroll and insert the story slides.
- Click it once; collect the lever.
- Move down once.
- Zoom into the reel and attach the lever.
- Collect the broken turtle and the crackers.
- Move onto the ship.
- Zoom into the parrot.
- Place the crackers down; collect the compass arrow.
- Read the note.
- Click the broken turtle to trigger a mini game.
- Solve the game by assembling the turtle.
- Insert the turtle into the door to trigger a hidden objects area.
- Find the instruments.
- Zoom into the gramophone and place the record down; collect the triangle.
- Select the key and insert it into the lock; collect the squeeze box.
- Collect the lira.
- Click the lira and click all of its strings.
- Place the strings onto the cello and give the player the violin bow.
- Collect the squirrel figurine.
- Move down once.
- Zoom into the chest.
- Insert the squirrel figurine to trigger a mini game.
- Solve the game by hitting the warlock using the snowballs while avoiding hitting the princess.
- Collect the compass star.
- Zoom into the crate and place down the compass star and the compass hand to trigger a mini game.
- Solve the game by assembling the compass.
- Move onto the ship.
- Zoom into the globe and attach the compass to trigger a mini game.
- Solve the game by moving the hot air balloon to the tower while avoiding the thunder clouds.
- Collect the first aid key kit; insert it into the first aid kit.
- Collect the bandage.
- Move down 3 times.
- Zoom into the bench; apply the bandage onto the woman’s wound.
- Collect the gate key.
- Zoom into the gate; insert the gate key and click it once.
- Move through the gateway.
General Information & Tips
Chapter One: Adele
Chapter Two: The Airship
Chapter Three: The Balloon
Chapter Four: Outside the Castle
Chapter Five: The Tailor's Shop
Chapter Six: The Perfume Shop
Chapter Seven: The Windmill
Chapter Eight: The Bedroom
Chapter Nine: Freeing Adele
Chapter Ten: Aurora
Ask for help in the comments below!
Chapter One: Adele
Chapter Two: The Airship
Chapter Three: The Balloon
Chapter Four: Outside the Castle
Chapter Five: The Tailor's Shop
Chapter Six: The Perfume Shop
Chapter Seven: The Windmill
Chapter Eight: The Bedroom
Chapter Nine: Freeing Adele
Chapter Ten: Aurora
Ask for help in the comments below!