Mystery Case Files: Shadow Lake: Chapter Two: Shadow Lake Penitentiary
Our Mystery Case Files Shadow Lake Walkthrough will help you navigate the deserted streets of Bitterford, Maine, where off-the-charts paranormal activity has caught the attention of psychic Cassandra Williams and the reality TV show Ghost Patrol. You soon discover that something wicked has taken up residence in this small town, but thanks to our Mystery Case Files Shadow Lake Walkthrough, you won't have to rely on just your wits to solve the case. We've included tons of screenshots, chapter-by-chapter instructions and solutions to all puzzles to help you during your investigation.
General Info and Tips
Chapter One: The Motel
Chapter Two: Shadow Lake Penitentiary
Chapter Three: The Warden's House
Chapter Four: The Schoolhouse
Chapter Five: Downtown Bitterford
Chapter Six: The Coroner
Chapter Seven: Trestle Road
Chapter Eight: The Church
Chapter Nine: The Relic
Ask for help in the comments below!
Chapter One: The Motel
Chapter Two: Shadow Lake Penitentiary
Chapter Three: The Warden's House
Chapter Four: The Schoolhouse
Chapter Five: Downtown Bitterford
Chapter Six: The Coroner
Chapter Seven: Trestle Road
Chapter Eight: The Church
Chapter Nine: The Relic
Ask for help in the comments below!
- Use the DRAWING on the window of the Penitentiary.
- You will receive the CHARGED DRAWING.
-
Go forward to the main door.
- Click to zoom in on the left window.
- Click on the tape recorder to play it.
- Click on the right stone ball on the staircase to move it.
- Click to zoom in on the pillar.
- Take the PRISON KEY.
- Click on the door of the prison to zoom in.
- Use the PRISON KEY on the lock.
- Enter the prison.
- This is your first hidden object area. It will span multiple rooms.
- There are two objects in this room.
- Click on the shelf on the wall to zoom in.
- Click on the jar to move it.
- Click on the SAILBOAT.
- Click on the frame on the floor.
- Click on the MAN WITH GLASSES.
- Go into the room on the right.
- Click on the desk on the left to zoom in.
- Click on the case on the desk to open it.
- Find the BULLET.
- Take SMALL SILVER KEY.
- Find the LUCKY COIN, the REJECTION STAMP, and the POSTAGE STAMP.
- Click on the filing cabinet in the back of the room to zoom in.
- Click to open the drawer on the left.
- Find the LOVE LETTER.
- Find the CROSS, LIGHTER, LICENSE PLATE, HANDCUFFS, and the LIGHTER.
- Use the DRAWING on the area where the chair is on the ground. (Find the right drawing)
- You will receive the CHARGED DRAWING.
- Click on the door in the back to zoom in.
- Click on all the pieces at the bottom of the box and place them on the bar.
- This will start a puzzle.
- The goal of the puzzle is to arrange all the pieces in the correct order so that when you pull the chain, the pieces match up.
- See the screenshot for the solution.
- Click on the chain at the top when you have the pieces in the correct order.
- Go back one screen.
- Click on the chest on the right to zoom in.
- Use the SMALL SILVER KEY on the lock.
- Find the last hidden object the SHOVEL.
- Go back to the left and enter the records room.
- Click on the filing cabinet to zoom in.
- Click on the file labeled Jaime Monihan.
- Use the DRAWING (find the one with the face) on the image of Jaime.
- You will receive another CHARGED DRAWING.
- Go back outside the prison to the main doors.
- Take the STONE BALL.
- Return to the records room.
- Use the STONE BALL on the cabinet to make it fall over.
- Now you can walk up them and get to the second floor.
- Click on the shelf on the left first to bring up the list of hidden objects to find.
- Click on the desk to zoom in.
- Find the LIGHTER.
- Click on the typewriter on the floor to zoom in.
- Find the FAN, the 3 PIPES, RADIO, and the LID.
- Now it's time to recreate the scene.
- Use the 70's FAN, 3 PIPES, LID, LIGHTER, and the RADIO on the shelf.
- Use the DRAWING on the finished scene by the shelf.
- You will receive another CHARGED DRAWING.
- Go back three scenes to the area with the stairs.
- Use the DRAWING on the stairs. (find the one that looks like the stairs)
- You will receive another CHARGED DRAWING.
- Go back on screen to outside the prison.
- Use the final DRAWING on the stone ball on the left.
- You will receive the final CHARGED DRAWING.
- Click on the map.
- Click on the motel to return to Cassandra.
General Info and Tips
Chapter One: The Motel
Chapter Two: Shadow Lake Penitentiary
Chapter Three: The Warden's House
Chapter Four: The Schoolhouse
Chapter Five: Downtown Bitterford
Chapter Six: The Coroner
Chapter Seven: Trestle Road
Chapter Eight: The Church
Chapter Nine: The Relic
Ask for help in the comments below!
Chapter One: The Motel
Chapter Two: Shadow Lake Penitentiary
Chapter Three: The Warden's House
Chapter Four: The Schoolhouse
Chapter Five: Downtown Bitterford
Chapter Six: The Coroner
Chapter Seven: Trestle Road
Chapter Eight: The Church
Chapter Nine: The Relic
Ask for help in the comments below!