Mystery Trackers: The Four Aces: Bonus Game
Our Mystery Trackers Four Aces Walkthrough is the detailed dossier you need to help solve the mysteries plaguing the city of Brightfield. After several bizarre animal attacks, the city is being evacuated, leaving the streets ready for your investigation. It doesn't take long to see that something is seriously wrong in Brightfield, and it's going to take all your detective skills to unearth who is behind this dastardly scheme. Using the detailed instructions and custom screenshots in our Mystery Trackers Walkthrough, you'll have no problem sleuthing out the real villains in this exciting new addition to the Mystery Trackers franchise.
Chapter One: Brightfield
Chapter Two: The Dead End Street
Chapter Three: Enter the Post Office
Chapter Four: Enter the Chapel
Chapter Five: Enter the Sewer
Chapter Six: Enter into the Museum Office
Chapter Seven: Gone to the Heliport
Chapter Eight: Enter into the Bunker Office
Bonus Game
Ask for help in the comments below!
- Click the snowman.
- Collect the carrot and the coin.
- Go into the waiting room.
- Click the security panel.
- Collect the nippers.
- Go to the landing strip.
- Click the snowmobile.
- Cut the chain with the nippers.
- Click the hidden objects area.
- Find the listed items.
- Color coordinated items must go together to complete the item.
- Collect the guard post key.
- Go to the waiting room.
- Click the door.
- Collect the bat.
- Go to the landing strip.
- Click the landing light.
- Break the landing light with the bat.
- Collect the light bulb.
- Click the guard post.
- Insert the guard post key into the lock.
- Click the key once.
- Click the guard post.
- Insert the bulb into the lamp.
- Click the cord.
- Collect the star screwdriver.
- Go into the waiting room.
- Click the door.
- Unscrew the screws with the star screwdriver.
- Go to the crossroads.
- Click the man.
- Click the snow pile.
- Use Elf to dig out the ice remover.
- Click the gate.
- Remove the ice with the ice remover.
- Go to the side street.
- Click the gate.
- Collect the lock pick.
- Go to the crossroads.
- Click the post office door.
- Insert the lock pick into the lock.
- A mini-game will trigger.
- Solve the game as follows:
- 5 hits – 2 hits – 1 hit – 3 hits – 0 hits.
- Click the newspaper stand.
- Insert the coin into the slot.
- Collect the tweezers and the magnet.
- Go to the waiting room.
- Click the security panel.
- Collect the 1 / 2 glass eye using the tweezers on the eye.
- Click the waiting area.
- Connect the rod and magnet.
- Collect the fishing rod with magnet.
- Click the fountain.
- Put the fishing rod into the water.
- Collect the nail puller.
- Go to the side street.
- Click the window.
- Collect the glass cutter and the 1 / 2 mallet and chisel.
- Collect the 2 / 2 glass eye by using the tweezers on the eye.
- Go to the dead end.
- Click the statue.
- Place the 2 glass eyes into the eye sockets.
- Collect the hand saw.
- Go to the front of the chapel.
- Click the chapel door.
- Remove the boards with the hand saw.
- Go into the chapel.
- Click the elevator.
- Unscrew the screws with the screwdriver.
- Go to the front of the chapel.
- Click the lantern.
- Pull the nails with the nail puller.
- Collect the 1 / 5 gas mask.
- Click the truck.
- Collect the lever.
- Go to the post office.
- Click the crate.
- Remove the nails with the nail puller.
- Collect the 2 / 5 gas mask and the pruning shears.
- Click the iron grid.
- Place the lever into the slot.
- Click the lever.
- Collect the rust remover.
- Go to the side street.
- Click the carrots.
- Place the carrot into the snow.
- Collect the fire amulet.
- Go to the chapel.
- Click the statue.
- Clip the vines with the pruning shears.
- Send Elf into the hole to collect the item.
- Collect the truck code and the rubber gloves.
- Go to the dead end.
- Click the stairs.
- Collect the 1 / 2 figurine.
- Use the nail puller to remove the nails.
- Collect the snake medallion.
- Click the snow pile.
- Use Elf to dig into the snow.
- Collect the 2 / 2 figurine.
- Collect the 1 / 4 suit emblem.
- Click the window.
- Cut the glass with the glass cutter.
- Click the handle.
- Go to the hangar.
- Click the barrel.
- Remove the rust with the rust remover.
- Click the lid.
- Send Elf into the hole.
- Collect the 2 / 4 suit emblem.
- Go to the post office.
- Click the shelf.
- Insert the 2 figurines.
- Re-arrange the figurines correctly.
- Collect the wrench, the 3 / 4 suit emblem and the zipper slider.
- Go to the hangar.
- Click the heater.
- Detach the heater using the wrench.
- Collect the heater.
- Go to the chapel.
- Click the backpack.
- Remove the rust with the rust remover.
- Insert the zipper slider onto the zipper.
- Click the zipper.
- Collect the 3 / 5 gas mask.
- Go to the crossroads.
- Go into the fire station.
- Click the cabinet.
- Place the fire amulet into the slot.
- Click the handle.
- Collect the empty bucket and the flashlight.
- Click the blackboard.
- Remove the nails with the nail puller.
- Collect the plane door valve.
- Go to the chapel.
- Click the crack.
- Use the magnetic fishing rod to collect the chisel.
- Collect the 2 / 2 mallet and chisel.
- Go to the post office.
- Click inside the room.
- Place the flashlight into the room.
- Collect the bolt cutters.
- Go to the waiting room.
- Click the fountain.
- Place the bucket into the water.
- Collect the filled bucket.
- Go to the hanger.
- Click the plane door.
- Insert the plane door valve onto the door.
- Click the valve once.
- Collect the 4 / 4 gold suit, the 4 / 5 gas mask and the noose.
- Go to the chapel’s entrance.
- Click the van.
- Break the chain with the bolt cutters.
- Insert the truck code onto the buttons.
- Enter code: 4 – 1 – 3 – 2.
- Go into the van.
- Click the case.
- Insert the 4 suit emblems into the slots.
- Move the symbols to enter the code: spade – diamond – club – heart.
- Collect the ace’s signet.
- Click the electric device.
- Use the rubber gloves to move the fifth part of the gas mask.
- Collect the 5 / 5 gas mask.
- Go to the chapel.
- Click the elevator.
- Insert the ace’s signet into the slots.
- A mini-game will trigger.
- Match the disks to the rune symbols correctly four times.
- Follow the patterns below to solve the puzzle.
- A: 3 – 2 – 1.
- B: 3 – 2 - 1- 2 – 4.
- C: 3 – 2 – 1 – 2 – 4 – 2.
- D: 3 – 2 - 1 – 2 – 4- 2 - 3.
- Go to the chapel laboratory.
- Click the cabinet.
- Insert the snake medallion into the slot.
- Click the hidden objects area.
- Find the listed items.
- Color coordinated items must go together to complete the item.
- Collect the formula.
- Go to the post office.
- Use the gas mask on the man.
- Click the man.
- Melt the ice on him with the heater.
- Collect the 1 / 4 element piece.
- Go to the fire station.
- Use the gas mask on the woman.
- Quench the flames with the bucket of water.
- Click the woman.
- Collect the 2 / 4 element piece.
- Go to the side street.
- Use the gas mask on the man.
- Click the man.
- Use the mallet and chisel to break away the stone.
- Collect the 3 / 4 element piece.
- Go to the hangar.
- Use the gas mask on the man.
- Use the noose to bring the man down.
- Click the man.
- Collect the 4 / 4 element piece.
- Go to the van.
- Click the machine.
- Insert the formula into the slot.
- Insert the 4 element pieces into the slots to trigger a mini-game.
- Select the test tubes with the arrows.
- Place the test tubes into the scanner.
- Collect the antidote.
- Go to the post office.
- Click the man.
- Spray the man with the antidote.
- Collect the 1 / 4 arm closet key.
- Go to the fire station.
- Click the woman.
- Spray her with the antidote.
- Collect the 2 / 4 arms closet key.
- Go to the side street.
- Click the man.
- Spray him with the antidote.
- Collect the 3 / 4 arms closet key.
- Go to the hangar.
- Click the man.
- Spray him with the antidote.
- Collect the 4 / 4 arms closet key.
- Go to the fire station.
- Click the cabinet.
- Insert the 4 arms closet keys into the locks.
- Play the mini-game.
- Solve as shown above.
- Click the hidden objects area.
- Find the listed items.
- Color coordinated items must go together to complete the item.
- Collect the stun gun.
- Go to the chapel laboratory.
- Use the stun gun to disarm the man.
Congratulations, you have finished Mystery Trackers: The Four Aces Walkthrough.
Chapter One: Brightfield
Chapter Two: The Dead End Street
Chapter Three: Enter the Post Office
Chapter Four: Enter the Chapel
Chapter Five: Enter the Sewer
Chapter Six: Enter into the Museum Office
Chapter Seven: Gone to the Heliport
Chapter Eight: Enter into the Bunker Office
Bonus Game
Ask for help in the comments below!