Fear for Sale: Endless Voyage: Chapter Six: The Tower

Refer to our Fear for Sale Endless Voyage Walkthrough to help you uncover the mystery of the cursed luxury liner that is trapped in time. Our custom marked screen shots, mini game and hidden objects solutions along with easy to follow step by step instructions will guide you through the seas of mystery as you remove the curse and escape this ghostly liner with your life! Have fun using this guide to help you through this stimulating adventure on the sea hidden objects game!


Red

  • Collect the red berries.
  • Collect the knife.
  • Collect the fish.
  • Move down once.

 

White

  • Select the knife to collect the white root.
  • Click the bamboo stick and use the knife to create the bamboo flute.
  • Select the bamboo flute to use on the bird; collect the gargoyle horn.
  • Move down 2x’s and click the hidden objects area.

 

H-O-1

  • Find the items.
  • Collect the green book.

 

Garg Dec

  • Insert the gargoyle decoration and horn.
  • Collect the cup.
  • Move to the Road to Radio Tower.

 

Sap

  • Use the cup to collect the tree sap.
  • Move down 2x’s.

 

Green

  • Place down and click the green book open.
  • Place down the red berries, the white root and the tree sap.
  • Grate the root and crush the berries; place them along with the tree sap into the flask and cork it.
  • Collect the weed killer.
  • Move ahead and to the left.

 

Weed

  • Select the weed killer to use on the weeds.
  • Move ahead.

 

Rust Remover

  • Collect the rust remover.
  • Insert Nicholas’ signet ring; collect the charcoal.
  • Examine the window.
  • Collect the ball.
  • Move down once.

 

Ball Game

  • Insert the 2 balls to trigger a mini game.
  • Solve the game by aligning the balls correctly.
  • Click the hidden objects area.

 

H-O-2

  • Find the items.
  • Collect the window handle.
  • Move ahead once.

 

Win Han

  • Attach and click the window handle.
  • Move to the left.

 

Rust

  • Use the rust remover on the lock; collect the paper.
  • Collect the stick.
  • Move down 2x’s.

 

Paper

  • Select the paper and the charcoal to collect the code.
  • Select the stick to collect the gryphon and the switch.
  • Move ahead.

 

Switch

  • Attach and click the switch.
  • Click the hidden objects area.

 

H-O-3

  • Find the items.
  • Collect the drawer pull.
  • Move to the left through the window.

 

Pull

  • Attach the drawer pull to trigger a mini game.
  • Solve the game by opening the golden drawer.
  • Use the following solution to solve: 0 – 1 – flower – 3 – flower – 3 flower – 5 flower – 5 – flower – 7
  • Click the book; collect the anchor.
  • Insert and click the gryphon; collect the pruners.
  • Move down once.

 

Anchor

  • Insert the anchor.
  • Collect the antenna part.
  • Move down once and click the hidden objects area.

 

H-O-4

  • Find the items.
  • Collect the gunpowder.

 

Antenna

  • Attach the antenna part; collect the crown.
  • Select the pruners to cut the branches; collect the sand.
  • Move ahead and go left through the window.

 

Gunpowder

  • Place down the gunpowder.
  • Click the cannon ball and select the matches to ignite the fuse.
  • Select the scissor jack to hoist the debris.
  • Collect the safe lock and the saw blade.
  • Move down once.

 

Safe Lock

  • Attach the safe lock and code.
  • Click the lock.
  • Collect the note and the crab.
  • Click the saw handle and attach the saw blade; use it to cut the chains.
  • Collect the shell.
  • Move to the left into the window.

 

Fish

  • Insert the fish, crab and the shell.
  • Collect the terminal clamps and the empty hourglass.
  • Move down once and click the hidden objects area.

 

H-O-5

H-O-5

  • Find the items.
  • Collect the chariot.

 

Terminal

  • Attach the terminal clamps to trigger a mini game.
  • Solve the game by clamping the terminals correctly without crossing one another.
  • Collect the glue.
  • Move to the left into the window.

 

Glue

  • Select the glue to place the chariot and the crown.
  • Collect the rune.
  • Move down 2x’s.

 

Rune

  • Insert the runes to trigger a mini game.
  • Solve the game by aligning the runes correctly.
  • Use the following solution to solve: 1 – 2 – 1 – 3 – 4 – 3
  • Move to the right.

 

Empty Hour

  • Click the empty hourglass and pour in the sand.
  • Insert the glowing hourglass.
  • Collect the rubber glove.
  • Move down once.

 

Magnet

  • Use the rubber glove to collect the magnet.
  • Move to the right.

 

Magnet Game

  • Place the magnet to trigger a mini game.
  • Solve the game by switching the alignment of the magnets and the crystals.
  • Congratulations! You have successfully completed the main game of Fear for Sale: Endless Voyage C. E.