Otherworld: Shades of Fall: Chapter Six: Memories

Our Otherworld: Shades of Fall Walkthrough will be your light in the dark as you make your way through this dark fantasy hidden object game in search of a way to stop the Shade. Rely on our custom marked screenshots, our detailed instructions, and our simple puzzle solutions as you attempt to locate the three elder fey who have the power to rebuild the perpetual prison and save Fiona from the Shade's curse.


Open

  • Click the cloth and slide the cabinet door.
  • Collect the key.
  • Click the water lilies and click the glow.
  • Collect an under the fountain.
  • Move to the Basement.

 

Door

  • Insert the key into the door.
  • Place the notes into the book.
  • Click the pages 3 times and collect the ID card and the silhouette.
  • Collect the screwdriver.
  • Collect the ladder.
  • Click the terminal to access a hidden objects area.

 

HO1

  • Find the listed items.
  • Click the crumpled paper and collect the button; insert the button into the slot then click the button. Collect the snowflake, the dolphin, the barometer, and the 2 ships.
  • Collect the power cable.

 

Flow

  • Click the screen; collect the water flow diagram.
  • Move back once.

 

Cabinet Door

  • Select the screwdriver to open the cabinet door.
  • Collect the CD.
  • Select the ID card to use on the reader.
  • Move into the Office.

 

Dagger

  • Select the dagger to slice the wire.
  • Place the hook onto the wire and collect the wire and hook.
  • Move to the basement.

 

Hook

  • Select the wire and hook to collect the button.
  • Move to the Office.

 

Power

  • Insert the power cable into the power strip.
  • Insert the CD into the drive.
  • Click the monitor to collect the computer code.
  • Select the screwdriver to use on the panel.
  • Insert the button into the slot.
  • Enter the code 03695.
  • Click the arrow and the screen to trigger a puzzle.
  • Solve the puzzle by aligning the water drops to their matched containers.
  • Move back once.

 

Pond

  • Place the ladder into the pond.
  • Select the locket to use on the symbol.

 

Fay

  • Collect the 1st tile.
  • Read the book and collect the fay creatures.
  • Collect the 2nd tile.
  • Click the picture 2 times.
  • Move ahead.

 

Barrier

  • Select the locket to use on the barrier.
  • Collect the light bulb.
  • Select the dagger and use it 4 times to slice the vines.
  • Move to the Basement.

 

Bones

  • Collect 1 / 3 bones.
  • Zoom into the wooden disk to trigger a puzzle.
  • Solve the puzzle by clicking the wheels to direct the ships to their matching islands.
  • Collect the ship’s wheel.
  • Move back once.

 

Wheel

  • Place the ship’s wheel onto the cabinet.
  • Collect the corkscrew and the 3rd tile.
  • Move to the Basement.

 

Corkscrew

  • Insert the corkscrew into the cork.
  • Collect 1 / 2 pages and the 4th tile.
  • Move back and enter the blue door.

 

Switch

  • Click the switch.
  • Insert the light bulb into the socket and click the switch.
  • Collect the 5th tile.
  • Click the curtain then click the figurine.
  • Collect the 6th tile.
  • Move back once.

 

Tiles

  • Insert the 6 tiles into the painting and enter into it.